dipcv / drumq
Music
DRUM?
A rhythm machine built from recordings of struck instruments, with the wear of tape and cassette laid over the top. The samples come from the CC0 VCSL library.
https://drumq.netlify.app
Controls
- To begin
- Press PLAY; the samples load and it begins. MILD, NORMAL and RUINED are the quickest way to re-roll it.
- PLAY / REC
- Start and stop, and record what is played. The samples load on the first press; LOADED appears when they have arrived.
- HEAT / WEAR / DRY
- Prepared settings for the overall texture; one press moves everything at once.
- MILD / NORMAL / RUINED
- Re-roll at random. The further right, the rougher what comes back.
- TONAL
- Mutes the pitched layer.
- ▸ / CLOSE
- The ▸ at the top right opens the detailed panel; CLOSE shuts it. What follows is inside.
- TEMPO / SWING / HUMAN / VARISPEED
- Tempo, swing, how far the hits wander, and a shift in playback speed.
- LENGTH / RES / BANK / CHAIN / EDIT
- The length, the resolution, and four banks to switch between. With CHAIN on, the banks run one after another.
- GENERATE / GEN ×4 / SKELETON / SHUFFLE
- Writing patterns. GEN ×4 does all four banks at once; SKELETON leaves only the bones, with CUT FAT setting how much is taken away.
- TRACK
- The settings for the selected track: which sample, TUNE, DECAY, CHANCE that it sounds at all, PUSH for early or late, STACK, DUCK for how far it steps aside for the others.
- SOURCE
- The quality of the sound itself: SPREAD, LOOSE, the number of MICS, and HISS and BOX for the feel of a room recording.
- TONE
- The pitched layer. KEY and PROGRESSION set the chords, VOICES the number of parts, TONIC how strongly it leans home, and the G controls how it is chopped.
- TAPE / CASSETTE
- The wear of tape and cassette: WOW and FLUTTER for the wobble, GHOSTS for what lingers, and CRACKLE, DROPOUT and FAULT for age.
- ROOM / BUS
- The kind and amount of room, and the saturation and compression across everything.